This is fairly decent for the effect that it applies to enemies, but it also works on elemental damage you apply to yourself via the effects of the Spiritual Driver class mod. Mitosis Hunter-Seeker – Homing grenades that splits into 3 in flight are always nice. Comments. Sustainment – This is a fantastic skill that adds lifesteal when dealing damage with elemental weapons. The base damage shared is 35%, but our Do Harm stacks amplify that quite a bit. This one is named after the My Hero Academia flavour text of the Plus Ultra shield, brand new from the Psycho Krieg DLC. With Ties That Bind that means everyone is taking multiple ticks from the grenade. This Best Final Fantasy 9 Characters Tier List will teach you all you need to know about the party members in Final Fantasy 9 so you know who’s worth a spot on your team. Whether it’s a Badass or a Boss, you’ll shred them in no time flat while also getting a temporary aggro-drawing assist from your Iron Bear. ← Final Fantasy XVI: Everything We Know So Far [Update], Bethesda Is Only The Beginning, Says Microsoft CEO →, Princess Connect! Absolutely take the point here. During other parts of the Takedown, or during any part of the scaled Takedown, you can use Tandava / Phaseslam with no problem. Important skills to note: Fire in the Skag Den, Phalanx Doctrine, Short Fuse. There are several options for building Amara for endgame content, but it chiefly comes down to two different builds: the Phasezerker based Mystical Assault build, and the Spiritual Driver based “Ricochet Witch” build. Once with the initial shot, once with the bullet ricochet itself, and then again by spreading the link damage from the ricochet shot. “It’s Piss” is probably the best option since it gives 20% increased damage and it works on bosses. High capacity and makes you immune to shock damage. Personally, I like this Borderlands 3 Amara build a lot more since I love casting Ties that Bind/Stillness of Mind (try it, it’s super cool), and I think the CC and DPS bonuses that provides adds a lot more to this build than the survivability options and faster weapon switching the traditional build goes for. Build 1. I do like to fakegrasp, especially on certain bosses, but you lose very little from building this way (survivability), and you still get to take full advantage of your action skill which is great for mobbing. Conflux – I take this skill, but these 3 points can go basically anywhere. First, it inflicts a status effect on you every time you use your action skill, which procs Mindfulness and also procs the effects of an Elemental Projector artifact. Comments. The reason I take this skill is that normally the status effect you inflict on yourself via Spiritual Driver won’t last the whole cooldown if you actually activate Ties that Bind on an enemy. Skullmasher – For long-ranged combat, especially if your targets are far away and can one-shot you. Turn invisible, let your pet draw aggro, fire your gun, get crits. Once you spec just right, this is the only weapon you need, apart from your actual melee attacks. today we made the best phase grasp amara build using ties that bind with catharsis with a special relic -- Watch live at https://www.twitch.tv/sl0ppyn00dl3s The Electric Banjo is the perfect artifact for this build as it increases Shock damage and gives every shot a 20% chance to arc electricity to nearby enemies. You want the first effect more than the second, but the second effect is certainly welcome. It is very equipment dependent and requires you to have specific items to take full advantage of it. Gameplay Video ... Switch to Ties that Bind if you get overwhelmed. This is just a great overall damage increase, especially with the sheer amount of elemental damage we’re going to be doing. The Double Barrel skill will give your Clone the weapon you had equipped when summoning it, meaning you have an auto turret of sorts with perfect aim and an OP weapon. It’s been a year, and Borderlands 3 is stronger and more packed than ever. Re: Dive Gameplay Guide & Character Tier List, Genshin Impact Dragonspine Zone Guide: How To Break The Ice, Assassin's Creed Valhalla: The Best Story Choices & Best Ending Guide, Werewolf The Apocalypse Earthblood Guide: How To Be The Best Warrior Of Gaia, Valheim Guide: How To Survive The Norse Wasteland, The Best Legendary Weapons & Guns Of Borderlands 3, Hololive Myth: Everything You Need To Know About The New Wave Of English VTubers, The Demon Slayer Movie Is Coming To Malaysian Cinemas [Update], Haven Guide: How To Find The Ship Parts & Hyper Rust, Streets of Rage 4 Guide: How To Get S Rank For Each Stage. The only gun you’ll be firing is the Facepuncher, which uses melee damage values instead of gun damage. Plaguebearer – A great rocket launcher to get out of FFYL. Unforgiven – Best to equip when you’re on the Dakka Bear turret. Funny story: the early skill Big Surplus on the 4th purple skill tree acts as a complement to Fire in the Skag Den skill. 36% increased gun damage is no joke. Critical Prompt – A nice explosive pistol to have for Moze. When a linked target takes damage, a portion of that damage is inflicted on other linked targets. Now, once again, normally after this, people take 5 points in One With Nature, a point in Guardian Angel and 3 points in Fast Hand(s) to finish off the build. It basically triggers a homing energy orb as long as you’re dealing melee damage. Reason being that two DoTs of the same element don’t stack, and the game tends to use the 40% damage from Infusion instead of the 60% damage from your weapon to calculate the DoT. You want to cause as much damage and explosions as possible with this build. Zooming around the battlefield does take some getting used to, but consider this: your DoTs and bullets actually react to your damage bonuses in real time. Now, taking a look at that talent tree, if you’re familiar with the Ricochet Witch Borderlands 3 Amara build, you’ll notice that what I’ve laid out there is a little bit different than what most people are using. That’s what makes the difference between Phasezerker and Spiritual Driver. Cosmic Stalker – The Beastmaster Class Mod you need for killing mobs since it gives you +25% for all your Hunter Skills. You’re going to want to use Ties that Bind and either Stillness of Mind or Allue. Heck, you can use Lucian and Rowan’s Call for this build as they have good firing rates. Be sure to equip Iron Bear with matching Hammerdown Protocol launchers for big burst damage with huge AoE. The main concept behind this Borderlands 3 Amara build is it takes heavy advantage of Amara’s Indiscriminate skill, ricochet modifiers from various guns, and her elemental damage in order to slaughter enemies quickly in a huge AoE. Any questions? Be sure to do “fake Phasegrasps” before a fight to build up your stacks so that you enter the battlefield powered-up. In other words, until you reload twice after proccing. I'd like to focus on elemental damage (so red and blue tree) but I don't managed to find the good skill that will help me doing massive damage. Thanks to the melee scaling that occurs and its interaction with this build’s artifact, you’ll be doing insane damage with it all the way through. Borderlands 3 Amara build guide. Hellwalker, Light Show, Monarch, and Reflux with u-Rad anoints: We’re stacking up radiation damage in this build to complement Gamma Burst, so these top-tier weapons will help shred mobs and bosses faster. The most important thing to point out for this Borderlands 3 Amara build is that you want the same anointment (+50% elemental damage on action skill end) on your shield and your grenade, but it has to be a different element. Ascendant – We take the point here basically to get the Stillness of Mind bonus. Mindfulness – This is the reason we spec into this tree. This works for mobs (linked through Ties that Bind) and bosses alike and I have not seen a single build in the game’s history that can do more damage than this. So if you’re impatient, just go for Dowsing Rods, Flippers, and Lyudas with good anoints like consecutive hits bonuses. Sand Hawk – While we’re not fans of this Sniper Rifle’s handling and firing, it’s a beast on your Clone. Violent Tapestry – Increased chance for status effects. The lifedrain ability will also make sure you’re healing and sustaining yourself while you’re dealing damage. It’s a nice little perk. Flipper – Your main damage dealer when you’re out of Iron Bear. This gives your other two weapons the ability to be a pseudo Brainstormer. Farm for the U-rad version to take advantage of the Front Loader perk. It doesn’t matter if either one is the same element as your weapon anointment, it only matters that the shield and grenade anointment elements are different from each other. If i'm using the second build, I generally will use ties that bind and stillness of mind with it. Allure is a little less powerful, but also has slightly lower penalties. Infusion – This is controversial. Before M2.0 I was using a Ties that Bind+Stillness of Mind melee build with the ‘Fatality’ mod that applied Still of Mind on melee kills, and a face-puncher. Forceful Expression – In addition to 18% more damage, you also get another ricochet effect when using Ricochet weapons. It’s a fantastic skill that adds another ricochet chance and which is boosted when your action skill is active. All skills in the skill points will make sure your Shield is always regenerating and staying on top, while your life is lower than 50% to activate the anoints on your weapons. Both produce much the same effect. Restless – This is probably somewhat controversial as well. This Moze build is easy to comprehend: fire bullets until the enemies are dead. Login to rate this build! Bullet Buffet Front Loader – A shield mod that takes 60% of your health and uses it as additional shield energy. If you guys, enjoyed the video, be sure to like comment and subscribe! NEXT: If you don’t have time, here’s what you can do. Dread – Increases Gun Damage whenever an enemy is grasped and killing a phasegrasped enemy automatically reloads your gun. Action Skills & Pets: Fade Away with Not My Circus augment, Great Horned Skag. Allows you to CC large groups of enemies and damage all of them at once; Soulfire/Blight Tiger <-> Infusion <-> Brainstormer. In the latest hotfixes, on September 10th, they wrote this change: Amara’s Ties that Bind augment now only passes gun and melee damages to enemies It’s widely believed that this hotfix either didn’t change anything noticeable or didn’t get implemented correctly. These and the rest of the skills above are paramount in making Zane move fast and dealing a lot of damage while in motion, as well as keep his enemies grounded and outpaced. Ties that Bind is a tier 4 Action Skill in Amara 's Fist of the Elements skill tree. It allows your pet to draw aggro when Gamma Burst is activated, which means you won’t be targeted at all when dealing damage. Infusion counts for this effect. A straightforward skill that has tremendous upside. Login to rate this build! This build focuses on high survivability and high melee damage. Blood-Starved Beast – While this SMG is good, it takes eons to farm from Evil Lilith since its drop rate is criminally low. The weapons you’re going to really want are these, in order of usefulness: Cutsman doesn’t synergize with the Borderlands 3 Amara build in any particular way, it’s just a great weapon for melting bosses on every character. Aiming is overrated, anyway. 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