If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the. He is a rival to The Raven Queen, and covets her dominion over the dead. The Eye of Vecna and the Hand of Vecna might be found together or separately. Your alignment changes to neutral evil, and you gain the following benefits: Properties of the Hand. Its use is restricted to the Nameless One. Random Properties. Your alignment changes to neutral evil, and you gain the following benefits: You have truesight. In order to use its powers, the wielder needed to remove an eye and place the artifact into the empty socket. Classic editor History Comments Share. He rarely interacts with said universe, though, preferring to spend all of his time in the Astral Sea battling with Ioun for control of The Source. The item then magically grafted itself onto its wearer's head, assuming a golden coloration and a vertical pupil similar to a cat's. Rarity Home; Rules ; Quick Reference; Optional, Variant, and Expanded Rules; Tables; Books ; View All/Homebrew; 2014 Player's Handbook; Monster Manual; Dungeon Master's Guide; 2015 Sword Coast Adventurer's Guide; 2016 Volo's Guide to Monsters; 2017 Xanathar's Guide to Everything; 2018 Mordenkainen's Tome of Foes; Guildmasters' Guide to Ravnica Creative Commons Attribution-ShareAlike 3.0 License, You can use an action to see as if you were wearing a. Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. The properties of the Hand of Vecna in the Dungeon Master's Guide, 5th Ed., which may not be canon for Critical Role, are as follows: Wondrous item, artifact (requires attunement) Bartimius "Mad Eye" Fairbanks CR 20 Male Human Cleric20 Neutral Evil Medium Humanoid (Human) Init-3; Senses Darkvision 60 ft., True Seeing Listen +9, Spot +9 Aura Evil LanguagesCommon, Draconic, Elven . Vecna Glyphs. It is cold to the touch.The Eye of Vecna is a preserved human eye, variously encountered as a bloodshot human eye, or a hard, shrivelled red or black clump. Edit. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. Vecna is a great sorcerer that existed in roughly 15 B.B. Vecna is an evil deity in the D&D universe, and is considered the quintessential and ultimate "bad guy". Ioun stones (pronounced EYE-oon) are based on similar artifacts from Jack Vance's Dying Earth series. If you start your turn with at least 1 hit point, you regain 1d10 hit points. A very difficult task. His many titles include the Arch-Lich, the Maimed God and the Whispered One. The artifact granted truesight to its wearer, as well as an ability to see through solid objects similar to that of a ring of X-ray vision, including the risk of exhaustion in case of repeated activations. Value He is missing his left hand and eye. Type Classic editor History Talk (0) Share. Destroying the Eye. Double click the "Vecna Offering" skull. If that happens, you become an NPC under the DM's control. Because of its peculiar properties and specialized creation, it is regarded with awe by the rank and file. Random page; Videos; Images ; Discuss. View and manage file attachments for this page. Paragon Level The hand is a mummified and shriveled left extremity. Description []. Like the Sword of Kas, the Hand has some random properties, but it’s impossible to say what these were based on the limited information we have. Basic Information The hand is a mummified and shriveled left extremity. 70,000 gp He is considered the very first Lich in Elion. Edit. To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. Wikidot.com Terms of Service - what you can, what you should not etc. The Eye of Vecna is a preserved human eye, variously encountered as a bloodshot human eye, or a hard, shrivelled red or black clump. A very difficult task. She is revered by wizards, scholars and tacticians. Vecna Glyphs. It is destined to betray its wearer at a critical moment, failing him when he needs its power the most." Nameless One's initial eye Eye of Vecna --- Doubles all 1st Level Mage Spells, Doubles all 2nd Level Mage Spells, +35% Resistance to Magic, +4 Save vs. Death Magic, -3 Wisdom, -3 Intelligence Nameless One Random treasure dropped by Greater Glabrezu after you've returned from Carceri (Undersigil, Clerk's Ward) Glass Eye -1 The Hand and the Eye Edit. On a roll of 1-5, you can't cast it again until the next dawn. Something does not work as expected? Carmen asked the Morocco archaeologist if it was safe for it and she was worried about it getting stolen. 35,000 gp Your alignment changes to neutral evil, and you gain the following benefits: Properties of the Eye and Hand. Through dark magic and conquest, he forged a terrible empire. Vecna later ascended to godhood, but still without his hand and eye. It will vanish and a bag will appear in your backpack with a random amount of Vecna Coins and minting items If you have the Eye of Vecna in a campaign then Vecna is the focus of the campaign so if a player plugs in the Eye its not a question of if Vecna takes control but how and when. For the los… Eye of Vecna: | The |Eye of Vecna| is an |artifact| of great power in many |campaign settings| for t... World Heritage Encyclopedia, the aggregation of the largest online encyclopedias available, and the most definitive collection ever assembled. Your alignment changes to neutral evil, and you gain the following benefits: You have truesight. The Eye of Vecna is an accessory in Planescape: Torment. Minor Detrimental Property: Wielder becomes gaunt, their skin turns pale, and their eyes turn a faint red. He has very few worshippers, but there was at least one poweful cult dedicated to him around the time of the Blood Whip. The eye gradually makes you evil and insane, if you weren't already. Value Vecna was a wizard who became the first human lich in the history of Khorvaire.One of the greatest acolytes of the Shadow and the Keeper, Vecna's mastery of dark magic made him one of the mightiest human wizards in the continent's history.. Vecna once held a laboratory in what is now known as the Labyrinth of Vecna, located in a cavern below a copper mine east of Sharn. Eye of Vecna View/set parent page (used for creating breadcrumbs and structured layout). Properties of the Hand. He maintained the Citadel of Cavitius, originally on the Quasi-Elemental Plane of Ash near the border to the Negative Energy plane, which he had wrested away from the Doomguard long before. However, Kas was only able to remove Vecna's right eye and left hand before being struck down. The hand is a mummified and shriveled left extremity. [1], It was said that the only way to permanently destroy the Eye of Vecna was if both the Eye and the Hand of Vecna were attached to the same creature, and then that creature was slain by the artifact known as the Sword of Kas. The hand has 8 charges. The Hand of Vecna and the Eye of Vecna are powerful artifacts left behind by the god Vecna and the only remnants from his physical body before ascending to godhood.. The Eye of Vecna has the following random properties: While attuned to the eye, you have resistance against fire damage. After you cast the spell, roll a d6. [1], Once attuned to the Eye of Vecna, a creature changed its worldview towards a neutral evil disposition. From his once seat of power as lich-king of the Flanaess, he is called Master of the Spider Throne, The Undying King, the Arch-Lich, and Lord of the Rotted Tower. In the Dungeons& Dragons role-playing game, Ioun (/aɪˈuːn/ eye-oon) is the unaligned goddess of knowledge, prophecy and skill, and is a patron of the study of magic and mental power. The eye has 8 charges. Description. He commands his followers to: Never reveal all you know. Rules Information The Eye of Vecna and the Hand of Vecna each have the following random properties: Properties of the Eye. A group of people following the litch-god Vecna. The Eye of Vecna was a powerful and evil artifact that granted its wearer supernatural senses and access to powerful spells. It will vanish and a bag will appear in your backpack with a random amount of Vecna Coins and minting items If the hand is ever removed, you die. Eye of the beholder, I suppose, as I hear Niall Mackenzie actually wants a red and white one (see page 118.) The Eye of Vecna and the Hand of Vecna each have the following random properties: 1 minor beneficial property; 1 major beneficial property; 1 minor detrimental property; Properties of the Eye. Menu. Any melee spell attack you make with the hand, and any melee weapon attack made with a weapon held by it, deals an extra 2d8 cold damage on a hit. Vecna is considered the most powerful and the most evil lich in history. The Rift of Pyradon is a fiery chasm in the depths of the Elemental Chaos.1 The Rift of Pyradon is referenced only once, in the Dungeon Master's Guide as a possible method of destruction of the Eye of Vecna. [1][5], In addition, the Eye of Vecna allowed its wearer to cast the clairvoyance, crown of madness, disintegrate, dominate monster, and eyebite spells a limited number of times. The 5% chance you're told in the DMG is meaningless. The eye looks like a bloodshot organ torn free from the socket. 1st Edition Statistics[2] Before attempting to ascend to godhood, Vecna was a great and powerful sorcerer that fell in love with Pandora, the first human. The Nothic's Eye can only be destroyed by resurrecting the original Nothic, restoring the Eye to him, and then killing him before Vecna notices. Ecology: The Eye is only one part of the Cult of Vecna. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits. You can use an action to see as if you were wearing a ring of X-ray vision. Double click the "Vecna Offering" skull. View wiki source for this page without editing. Description Vecna is usually depicted as a powerful magician resembling a desiccated corpse missing his left hand and eye. "The Eye's powers are said to shift with each new owner, but one thing is certain: no good ever comes from whoever has the misfortune to possess it. Random testing of telecom tower radiation from next month:Govt Worried about reports of a clear link between serious ailments and strong radiation emanating from mobile towers, the government has taken a tough stance and will start random testing of towers next month, with a huge penalty proposed in case of non-compliance with norms. The purpose was so that artifacts would be unique from one GMs game to another, and so that even if a player happens to have read the DMG they can't know all the item's powers and drawbacks. Those with no spellcasting ability can be detected only within a one-mile radius. He was first introduced in the World of Greyhawk D&D setting. Random page; Videos; Images; Discuss. It is actually the mummified eye of the evil god/sorcerer Vecna. Edit. The eye gradually makes you evil and insane, if you weren't already. In order to use it, the owner has to remove his own eye and replace it with Vecna's. The Eye of Vecna has the following random properties: While attuned to the eye, you have resistance against fire damage. Beyond death, he became the greatest of all liches. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: Your Strength score becomes 20, unless it is already 20 or higher. Obsessed with finding both the hand and eye of Vecna. The hand grafts itself to your arm and becomes a functioning appendage. The Eye of Vecna is an accessory in Planescape: Torment. Like the Sword of Kas, the Hand has some random properties, but it’s impossible to say what these were based on the limited information we have. Properties of the Eye . Vecna teaches his followers to gather knowledge to hide from others and use it as a weapon. ComicBook.com can … Vecna is usually depicted as a powerful magician resembling a desiccated corpse missing his left hand and eye. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. Seldom is the name of Vecna spoken except in a hushed voice. Vecna Glyphs. The Hand is significantly more powerful when combined with the Eye of Vecna, as the user gains both the Eye’s base abilities and some bonus abilities from having both artifacts. Artifacts, Major The Eye of Vecna, Dungeon Master's Guide pg. The Hand is significantly more powerful when combined with the Eye of Vecna, as the user gains both the Eye’s base abilities and some bonus abilities from having both artifacts. Random Properties. If you are attuned to both the hand and eye, you gain the following additional benefits: Destroying the Eye and Hand. Removing the Eye of Vecna invariably killed its wearer. Check out how this page has evolved in the past. Once the Eye has seen an intelligent being - either directly or through scrying - it can sense that creature's aura over large distances. Vecna is the Lord of the Undead. When the flavor has been changed so that this template is no longer applicable please remove this template. If you want to discuss contents of this page - this is the easiest way to do it. Minor Beneficial Property: Wielder gains proficiency in one skill while attuned. The eye looks like a bloodshot organ torn free from the socket. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower. 4th Edition Statistics[4] Perfect for a spot of honor in your game room, or on display in your store, now you can add both relics to your illustrious collection! When placed in an empty human eye socket, it becomes a golden eye with a slit pupil like that of a cat, and glows red or green in the darkness. In doubtful cases, the Eye must roll a successful saving throw vs. spell to retain the "scent". In this excerpt from Combat Shooting, Massad Ayoob covers the serious business of learning the reality of winning in a gun fight.Gain expert knowledge on concealed carry from instructors and survivors of … {{#vardefine:curpage|Template:TOPLEVELPAGE}} In the Dungeons& Dragons mythology, there is an ancient artifact called the "Eye of Vecna". His symbol is a left hand holding an eye. "The Eye's powers are said to shift with each new owner, but one thing is certain: no good ever comes from whoever has the misfortune to possess it. The Eye of Vecna and the Hand of Vecna might be found together or separately. Find out what you can do. You experience premonitions of danger and, unless you are incapacitated, can't be surprised. The Eye of Vecna and the Hand of Vecna might be found together or separately. 1 major beneficial property. You can use an action to see as if you were wearing a ring of X-ray vision. The eye grafts itself to your head and remains there until you die. Properties of the Eye. He also appeared in the adventure Vecna Lives!, where he was temporarily killed by an ancient warlord armed with the hand and eye of Vecna. Artifact 3 skills, 3 properties max and up to 3 features Eye of Vecna Glyph; Hand of Vecna Glyph; Blood; Bone; Kas; Vecna; Shadow; Intensities: Prime, Secondary, Tertiary Vecna Offering. The Eye is "used" by placing it into one's own empty eye socket—most would-be users must pluck out their own eye. These artifacts were pivotal to the events of The Hand and the Eye.The demilich Acererak had obtained the Eye and desired to possess the Hand in order to raise an unstoppable army of undead soldiers. Random Properties. Aspect of Vecna; Orc Eye of Gruumsh; Snake Swarm; Yuan-ti Fangblade; Xen'drik Drow Stingblade; Berbalang; Arbalester; Community. The Hand of Vecna, Dungeon Master's Guide pg. The Eye of Vecna and the Hand of Vecna each have the following random properties: 1 minor beneficial property. The Blood Lord’s Armor can only be destroyed by a Blood Caster while attuned to the Eye and Hand of Vecna and the Sword of Kas. In order to use it, the owner has to remove his own eye and replace it with Vecna's. It is actually the mummified eye of the evil god/sorcerer Vecna. 3 skills, 3 properties max and up to 3 features Eye of Vecna Glyph Hand of Vecna Glyph Blood Bone Kas Vecna Shadow Intensities: Prime, Secondary, Tertiary Vecna Offering. Powers []. Using the artifact to cast any spells incurred a small risk of Vecna himself tearing the wearer's soul apart, devouring it, and taking control of the wearer's body, using it as a puppet. You can help D&D Wiki by finishing and/or adding flavor to this page. Of the random Major Detrimental Properties in the DMG, two deal psychic damage: one deals 4d10 psychic damage on attunement, and one deals 8d10 psychic damage on attunement. 281 — Functions very similarly to a graft; continuous Darkvision and True Seeing; three times per day, can use Domination and Eyebite; once per day, can use Destruction and Unhallow. While the sword is on your person, you add a d10 to your initiative at the start of every combat. So formidable and hideous was his temper that his subjects feared to speak his name. As a deity, Vecna did not claim a domain, but instead wandered the entire multiverse. in: Dieties. Orc Eye of Gruumsh; Snake Swarm; Yuan-ti Fangblade; Kruthik Young; Xen'drik Drow Stingblade; Cyclops Crusher; Unicorn; Medium. I'm guessing it'll be like 1st edition DMG, where they had a huge list of random artifact powers that the GM could either roll or just pick and choose. Vecna is the god of secrets and lies within the TDDC universe. 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